
Actuality Systems to Demonstrate 'Walk-Around' Prototype Volumetric
3D Display At SID 2001
Actuality Systems to Demonstrate High-Performance 3D Display
Reading, Mass. - June 4, 2001 - Actuality Systems, Inc., a developer
of advanced 3D display technology, will demonstrate what it believes
to be one of the world's highest-performance three-dimensional
displays at SID 2001, the 32nd Annual Symposium of the Society
for Information Display at the San Jose Convention Center, June
5-7. The unique spherical display monitor, code-named Helios,
looks more like a 20-inch-diameter globe than a traditional flat
computer screen. It can show high-resolution color images that
appear to hover in three-dimensional space, enabling users to
move around the display and view the images from any angle across
a full 360 degrees.
The breakthrough technology, which has been closely guarded since
the company's founding in 1997, is believed now to provide the
highest resolution volumetric imagery ever developed. The prototype
display has a resolution of more than 100 million volume pixels
or ``voxels.'' Instead of flat square pixels, voxels also have
depth. The resolution is defined in terms of a stack of flat slices
arranged around a centerline like the sections of an apple around
its core. The volumetric resolution of the Actuality prototype
is therefore described as 198 slices that are each 768 pixels
high x 768 pixels wide.
"The world of computer graphics has come a long way,'' said
Actuality's founder and CTO, Gregg Favalora. "At this moment,
three-dimensional images are widely used in industrial design,
medicine, biotechnology, and entertainment, to name just a few.
What we're doing is providing the tools to actually visualize
what the computer has created in true, hovering 3D - and to do
it in real-time and in high detail. That's a tremendous leap forward.''
Unlike some 3-D displays that require special stereoscopic goggles
to simulate multi-dimensional imagery, or flat-screen monitors
that translate 3D data into flat 2D images, Actuality's technology
is volumetric, meaning that it actually illuminates voxels throughout
the full range of 3D locations within the spherical display. Futhermore,
a custom embedded graphics architecture takes computational load
off the user's workstation, enabling fully animated 3D imagery
that can be controlled and maneuvered from the keyboard.
Actuality uses proprietary graphics-rendering algorithms to generate
the extremely fast, high-performance scene drawing that is crucial
for smooth animation. In addition, by using a high-speed, high-resolution
projector, the display is able to create bitmapped 3D imagery
that gives users access to 100 percent of the available volume
instead of just a small portion of the display as with traditional
vector systems.
Since the display is based on a standard graphics library, it
can be used with a range of commonly used programs for mechanical
CAD, molecular visualization, and medical imaging. The company
expects its display technology to have a major impact on virtually
all graphics-intensive applications, particularly those that require
quick comprehension of complicated information. Users might include
scientists designing pharmaceuticals, who need to instantly visualize
the complex structure of certain proteins and molecules; doctors
working to understand the location of a tumor in order to improve
surgical planning; air traffic controllers managing increasingly
crowded air space; field engineers building large construction
projects in order to better understand how subsystems will affect
each other; automobile designers seeking to cut costs and streamline
the concept and development process, and numerous others.
The firm is currently in the process of identifying beta sites
in several industries. More information about Actuality's volumetric
3D display technology is available at www.actuality-systems.com
or visit them at the SID conference, booth number 1235.
About Actuality Systems, Inc.
A spin-off of the prestigious MIT $50k Entrepreneurship Competition,
Actuality Systems has incorporated innovations in optical, electrical,
and software engineering into its technology. The firm is developing
next-generation volumetric display technology with a goal of manufacturing
the world's most advanced line of 3-D volumetric displays. Founded
in 1997 in a Cambridge basement halfway between Harvard and MIT,
the firm has received venture funding and now operates from offices
in Reading, Mass., north of Boston. The company's chief technology
officer, Gregg Favalora, has been named one of the top young technologists
by MIT Technology Review. Company chairman, Rob Ryan, was a founder
and former CEO of Ascend Communications, Inc.
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